Here is a list of all documented files with brief descriptions:
[detail level 12]
| ▼ Audio | |
| Audio.h | Contains the declaration of the Audio class and related structures |
| ▼ Components | |
| Animator.h | |
| AudioEmitter.h | |
| AudioListener.h | |
| Collider.h | |
| Components.h | This file contains the declarations of various components used in the game engine |
| GameObject.h | Defines the GameObject class and its related components |
| ParticleSystem.h | Defines the ParticleSystem class and related structures |
| Script.h | |
| Sprite.h | Defines the Sprite class, which represents a game sprite |
| Text.h | |
| Transform.h | |
| ▼ Context | |
| Context.h | |
| Inputs.h | This file contains the declaration of the Inputs class and related input constants |
| ▼ Front | |
| NWengine.h | |
| ▼ Graphics | |
| Batch.h | This file contains the declaration of the Batch class |
| Camera.h | |
| Font.h | |
| FrameBuffer.h | |
| Primitives.h | |
| Renderer.h | |
| Shader.h | |
| Texture.h | |
| ▼ Native Scripting | |
| ScriptManager.h | |
| ▼ Systems | |
| Animation.h | |
| Asset.h | |
| Image.h | |
| NWTime.h | |
| RuntimeManager.h | |
| Scene.h | |
| Serialization.h | |
| ▼ Util | |
| DefaultAssets.h | |
| Globals.h | |
| Interpolation.h | |
| Maths.h | |
| Utilities.h | |