Here is a list of all documented files with brief descriptions:
[detail level 12]
▼ Audio | |
Audio.h | Contains the declaration of the Audio class and related structures |
▼ Components | |
Animator.h | |
AudioEmitter.h | |
AudioListener.h | |
Collider.h | |
Components.h | This file contains the declarations of various components used in the game engine |
GameObject.h | Defines the GameObject class and its related components |
ParticleSystem.h | Defines the ParticleSystem class and related structures |
Script.h | |
Sprite.h | Defines the Sprite class, which represents a game sprite |
Text.h | |
Transform.h | |
▼ Context | |
Context.h | |
Inputs.h | This file contains the declaration of the Inputs class and related input constants |
▼ Front | |
NWengine.h | |
▼ Graphics | |
Batch.h | This file contains the declaration of the Batch class |
Camera.h | |
Font.h | |
FrameBuffer.h | |
Primitives.h | |
Renderer.h | |
Shader.h | |
Texture.h | |
▼ Native Scripting | |
ScriptManager.h | |
▼ Systems | |
Animation.h | |
Asset.h | |
Image.h | |
NWTime.h | |
RuntimeManager.h | |
Scene.h | |
Serialization.h | |
▼ Util | |
DefaultAssets.h | |
Globals.h | |
Interpolation.h | |
Maths.h | |
Utilities.h | |