NWengine 0.9
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Components.h
Go to the documentation of this file.
1#pragma once
2
8#include "Script.h"
9#include "Collider.h"
10#include "ParticleSystem.h"
11#include "Transform.h"
12#include "Sprite.h"
13#include "Camera.h"
14#include "AudioEmitter.h"
15#include "AudioListener.h"
16#include "Animator.h"
17#include "Text.h"
18
67
Defines the ParticleSystem class and related structures.
Defines the Sprite class, which represents a game sprite.