NWengine
0.9
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Components.h
Go to the documentation of this file.
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#pragma once
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#include "Script.h"
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#include "Collider.h"
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#include "
ParticleSystem.h
"
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#include "Transform.h"
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#include "
Sprite.h
"
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#include "Camera.h"
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#include "AudioEmitter.h"
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#include "AudioListener.h"
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#include "Animator.h"
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#include "Text.h"
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ParticleSystem.h
Defines the ParticleSystem class and related structures.
Sprite.h
Defines the Sprite class, which represents a game sprite.
Components
Components.h
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