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    NWengine 0.9
    
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Struct representing a character. More...
#include <Font.h>
Public Attributes | |
| Glyph * | glyph | 
| GameObject | go | 
Struct representing a character.
| Glyph* Character::glyph | 
The glyph of the character.
| GameObject Character::go | 
The game object associated with the character.