NWengine 0.9
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This is the complete list of members for Texture, including all inherited members.
_glID | Texture | |
_GPUGen(uint8 *data, TexChannelInfo channelInfo) | Texture | |
_hasMipMap | Texture | |
_size | Texture | |
_usageCounter (defined in Asset) | Asset | |
Bind(uint32 slot=0) | Texture | |
Clean() override | Texture | virtual |
GenMipMap() | Texture | |
GetFromCache(void *identifier) override | Texture | virtual |
LoadFromBuffer(void *buffer, void *data) override | Texture | virtual |
LoadFromBufferOrGetFromCache(void *identifier, void *buffer, void *data) | Asset | virtual |
LoadFromFile(const char *path, TextureIdentifierPtr identifier) override | Texture | virtual |
LoadFromFileOrGetFromCache(void *identifier, const char *path, void *data) | Asset | virtual |
SetEdgesBehaviour(TexEdge edge) | Texture | |
SetMaxFilter(TexMaxFilter maxFilter) | Texture | |
SetMinFilter(TexMinFilter minFilter) | Texture | |
Texture()=default (defined in Texture) | Texture |