NWengine 0.9
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Texture Member List

This is the complete list of members for Texture, including all inherited members.

_glIDTexture
_GPUGen(uint8 *data, TexChannelInfo channelInfo)Texture
_hasMipMapTexture
_sizeTexture
_usageCounter (defined in Asset)Asset
Bind(uint32 slot=0)Texture
Clean() overrideTexturevirtual
GenMipMap()Texture
GetFromCache(void *identifier) overrideTexturevirtual
LoadFromBuffer(void *buffer, void *data) overrideTexturevirtual
LoadFromBufferOrGetFromCache(void *identifier, void *buffer, void *data)Assetvirtual
LoadFromFile(const char *path, TextureIdentifierPtr identifier) overrideTexturevirtual
LoadFromFileOrGetFromCache(void *identifier, const char *path, void *data)Assetvirtual
SetEdgesBehaviour(TexEdge edge)Texture
SetMaxFilter(TexMaxFilter maxFilter)Texture
SetMinFilter(TexMinFilter minFilter)Texture
Texture()=default (defined in Texture)Texture