NWengine 0.9
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Sound Member List

This is the complete list of members for Sound, including all inherited members.

_buffIDSound
_sourceSound
Clean() overrideSoundvirtual
Destroy()Soundstatic
frequencySound
GetFromCache(void *id)Soundvirtual
HasFinished()Sound
Init()Soundstatic
isLoopingSound
isPlayingSound
LoadFromBuffer(void *alBuffer, void *id)Soundvirtual
LoadFromFile(const char *path, void *id)Soundvirtual
NW_DECL_RES_LIST(SoundIdentifier, Sound)Sound
Play()Sound
SetFrequency(float frequency)Sound
SetLoop(bool loop)Sound
SetVolume(float volume)Sound
Sound()=defaultSound
Stop()Sound
volumeSound