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NWengine 0.9
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This is the complete list of members for Script, including all inherited members.
| attachedObj | Script | |
| componentList | Script | static |
| Deserialize(std::fstream *data, int offset) override | Script | virtual |
| GetGameObject() | GameComponent | inlinevirtual |
| GetType() | Script | inlinestatic |
| script | Script | |
| Script() (defined in Script) | Script | inline |
| Script(GameObject *attachedObj) | Script | |
| Serialize(std::fstream *data, int offset) override | Script | virtual |
| Serialized() | Serialized | inline |
| SetGameObject(void *go) | GameComponent | inlinevirtual |
| SetScript() | Script | inline |
| Start() override | Script | virtual |
| Update() override | Script | virtual |
| ~GameComponent() | GameComponent | inlinevirtual |