NWengine 0.9
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This is the complete list of members for Script, including all inherited members.
attachedObj | Script | |
componentList | Script | static |
Deserialize(std::fstream *data, int offset) override | Script | virtual |
GetGameObject() | GameComponent | inlinevirtual |
GetType() | Script | inlinestatic |
script | Script | |
Script() (defined in Script) | Script | inline |
Script(GameObject *attachedObj) | Script | |
Serialize(std::fstream *data, int offset) override | Script | virtual |
Serialized() | Serialized | inline |
SetGameObject(void *go) | GameComponent | inlinevirtual |
SetScript() | Script | inline |
Start() override | Script | virtual |
Update() override | Script | virtual |
~GameComponent() | GameComponent | inlinevirtual |