NWengine 0.9
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Scene Member List

This is the complete list of members for Scene, including all inherited members.

_scenesScenestatic
_shouldDelObjScene
AddObject()Scene
CreateNew(const std::string &path)Scenestatic
currentSceneScenestatic
DeleteCurrentObj()Scene
DeleteObject(uint32 index)Scene
DeleteObject(std::string name)Scene
DeleteObject(std::list< GameObject >::iterator it)Scene
DeleteScene(const std::string &path)Scenestatic
Destroy()Scenestatic
Draw()Scene
drawListScene
ForceRenderStop()Scene
GetCurrent()Scenestatic
GetGameObject(std::string name)Scene
GetGameObject(const uint32 &position)Scene
GetGameObject()Scene
GetScene(const std::string &path)Scenestatic
IsCurrent()Scene
LoadScene()Scene
MakeCurrent()Scene
nameScene
Rearrange(Sprite *sprite)Scene
Rename(const std::string &newName, GameObject *obj)Scene
Render(Sprite *sprite)Scene
Save()Scene
Scene(const std::string &path)Scene
sceneObjsScene
SetPath(const std::string &path)Scene
SetUp()Scene
SortScene()Scene
Start()Scene
Update()Scene
UpdateActiveScene()Scenestatic
~Scene()Scene