NWengine 0.9
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GameObject Member List

This is the complete list of members for GameObject, including all inherited members.

_drawProcGameObject
AddComponent()GameObjectinline
AddComponent(std::string type) (defined in GameObject)GameObject
componentsGameObject
DeleteComponent(std::string typeName)GameObject
DeleteComponent()GameObjectinline
DeleteComponents()GameObject
Deserialize(std::fstream *data, int offset)GameObjectvirtual
Draw()GameObject
GameObject()GameObject
GameObject(const GameObject &other)GameObject
GetComponent()GameObjectinline
GetComponent(std::string type)GameObject
idGameObject
nameGameObject
Serialize(std::fstream *data, int offset)GameObjectvirtual
Serialized()Serializedinline
SetDrawCallback(DrawCallback callback)GameObject
~GameObject()GameObject