NWengine 0.9
|
This is the complete list of members for GameComponent, including all inherited members.
Deserialize(std::fstream *data, int offset) | Serialized | inlinevirtual |
GetGameObject() | GameComponent | inlinevirtual |
GetType() | GameComponent | inlinestatic |
Serialize(std::fstream *data, int offset) | Serialized | inlinevirtual |
Serialized() | Serialized | inline |
SetGameObject(void *go) | GameComponent | inlinevirtual |
Start() | GameComponent | inlinevirtual |
Update() | GameComponent | inlinevirtual |
~GameComponent() | GameComponent | inlinevirtual |