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NWengine 0.9
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This is the complete list of members for GameComponent, including all inherited members.
| Deserialize(std::fstream *data, int offset) | Serialized | inlinevirtual |
| GetGameObject() | GameComponent | inlinevirtual |
| GetType() | GameComponent | inlinestatic |
| Serialize(std::fstream *data, int offset) | Serialized | inlinevirtual |
| Serialized() | Serialized | inline |
| SetGameObject(void *go) | GameComponent | inlinevirtual |
| Start() | GameComponent | inlinevirtual |
| Update() | GameComponent | inlinevirtual |
| ~GameComponent() | GameComponent | inlinevirtual |