NWengine 0.9
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Collider Member List

This is the complete list of members for Collider, including all inherited members.

attachedObj (defined in Collider)Collider
Collider() (defined in Collider)Colliderinline
Collider(GameObject *go) (defined in Collider)Collider
Deserialize(std::fstream *data, int offset) overrideCollidervirtual
edges (defined in Collider)Collider
GetEdgePosition(int index)Collider
GetGameObject()GameComponentinlinevirtual
GetPosition()Collider
GetType()Colliderinlinestatic
isColliding(Collider *other, fVec2 *depthBuffer=nullptr)Collider
offset (defined in Collider)Collider
Sat(Collider *other, fVec2 *depthBuffer=nullptr)Collider
Serialize(std::fstream *data, int offset) overrideCollidervirtual
Serialized()Serializedinline
SetGameObject(void *go)GameComponentinlinevirtual
Start() overrideCollidervirtual
Update()GameComponentinlinevirtual
~GameComponent()GameComponentinlinevirtual