NWengine 0.9
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This is the complete list of members for Camera, including all inherited members.
ActiveCamera | Camera | static |
alpha | Camera | |
attachedObj | Camera | |
Camera()=default | Camera | |
Camera(GameObject *go) | Camera | |
Capture() | Camera | |
ChangeOrtho(float sizeX, float sizeY) | Camera | |
clearColor | Camera | |
Deserialize(std::fstream *data, int offset) override | Camera | virtual |
fbo | Camera | |
GetGameObject() | GameComponent | inlinevirtual |
GetType() | Camera | inlinestatic |
isActive | Camera | |
MoveTo(Vector2< int > target, float interpolationTime) | Camera | |
position | Camera | |
projectionMatrix | Camera | |
rotation | Camera | |
Serialize(std::fstream *data, int offset) override | Camera | virtual |
Serialized() | Serialized | inline |
SetGameObject(void *go) | GameComponent | inlinevirtual |
size | Camera | |
Start() | GameComponent | inlinevirtual |
Update() | Camera | virtual |
UpdateActiveCamera() | Camera | static |
Use() | Camera | |
viewMatrix | Camera | |
viewPortSize | Camera | |
zoom | Camera | |
~Camera() | Camera | |
~GameComponent() | GameComponent | inlinevirtual |