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    NWengine 0.9
    
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This is the complete list of members for Camera, including all inherited members.
| ActiveCamera | Camera | static | 
| alpha | Camera | |
| attachedObj | Camera | |
| Camera()=default | Camera | |
| Camera(GameObject *go) | Camera | |
| Capture() | Camera | |
| ChangeOrtho(float sizeX, float sizeY) | Camera | |
| clearColor | Camera | |
| Deserialize(std::fstream *data, int offset) override | Camera | virtual | 
| fbo | Camera | |
| GetGameObject() | GameComponent | inlinevirtual | 
| GetType() | Camera | inlinestatic | 
| isActive | Camera | |
| MoveTo(Vector2< int > target, float interpolationTime) | Camera | |
| position | Camera | |
| projectionMatrix | Camera | |
| rotation | Camera | |
| Serialize(std::fstream *data, int offset) override | Camera | virtual | 
| Serialized() | Serialized | inline | 
| SetGameObject(void *go) | GameComponent | inlinevirtual | 
| size | Camera | |
| Start() | GameComponent | inlinevirtual | 
| Update() | Camera | virtual | 
| UpdateActiveCamera() | Camera | static | 
| Use() | Camera | |
| viewMatrix | Camera | |
| viewPortSize | Camera | |
| zoom | Camera | |
| ~Camera() | Camera | |
| ~GameComponent() | GameComponent | inlinevirtual |